Initial Level Design Sketches
The first level is going to be in a Star Shaped Castle so I have roughly sketched the level design using Inkscape.
I struggled a little bit but as I was sketching ideas started flowing and now I'm ready to try modelling this in Blender.
A castle is so goddamn huge. I'm not even sure I'm skilled yet with Blender to make such a huge project but I have to try.
I've also set up the GitHub Repository, Created a Blank Godot Project and also chose the licenses for the project.
Assets I plan on modelling:
Medieval Styled Castle
Bricked Walls
Wood + Iron Doors
Silver + Golden utensils
Candle Holders
Paintings
Kitchenware
Dining Table + Chairs
Fireplace
Statues
Stairs
Throne
Royal Carpet
Curtains
Flower Vases
Miscellanious Royal Decoration
If I succeed, you'll guys will be able to buy all of these assets for a very cheap price and use them in your projects.
Bellastro Chronicles: The Starlight Guardian Awakens
Status | In development |
Author | EddieJr |
Genre | Adventure, Action, Platformer, Visual Novel |
Tags | 3D, Anime, Fantasy, Singleplayer, Unreal Engine |
More posts
- New Title and New AssetsAug 12, 2023
- Castle Scene in ProgressSep 29, 2022
- Switching Engines Once AgainJun 22, 2022
- Movement Code, Scene Management and Collision DetectionJun 17, 2022
- Switching EnginesJun 08, 2022
- Logo, Title Screen Animation and Asset ManagementJun 07, 2022
- Game Design DocumentJun 01, 2022
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