Movement Code, Scene Management and Collision Detection


I've finished coding the basic movement script

The player can now:

- Move with A,D

- Run with Left Shift

- Jump with Spacebar

I've coded a flexible system to manipulate the player movement variables. It's gonna be useful for movement boosting items and abilities or debuffs to make the player slower.


A Scene Managing system is being develop so we can change scenes, advance trough levels, restart levels and similar functions.

- Up to now we can only change scenes once.


Collision Detection has also begun being developed.

- Up to now we can only identify which object collided with what


Next priorities:

- Make persistent objects and data that stays between scene changes

- Make scripts communicate to each other so objects can interact with each other

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