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New Title and New Assets
Further development of the story required a new Title...
Castle Scene in Progress
This is Celestine Castle, where our main protagonist lives. It's far from finished but I felt I had to share my current progress. I've been working on this cast...
Switching Engines Once Again
Unfortunately I'll have to switch engines once again. The Princess Helena Game is supposed to be my first big project, it's going to be an anime styled game wit...
Movement Code, Scene Management and Collision Detection
I've finished coding the basic movement script The player can now: - Move with A,D - Run with Left Shift - Jump with Spacebar I've coded a flexible system to ma...
Switching Engines
As I've written in the previous post, I've been trying to replicate that title screen I've showcased before but Godot has a terrible Blender > Godot workflow. I...
Logo, Title Screen Animation and Asset Management
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I've finished the first logo version and made a placeholder animation for it using Blender I think the next step I should take is to export the models into Godo...
Initial Level Design Sketches
The first level is going to be in a Star Shaped Castle so I have roughly sketched the level design using Inkscape. I struggled a little bit but as I was sketchi...
Game Design Document
Hello everyone! This is going to be my first serious game project and I'd like to properly document everything about it. I plan on developing an anime-styled...

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